Community Heroes

Four nights focused on understanding community, planning a service project, hands-on preparation, and reflecting on how small actions create big change. Cubs map their community, choose a service project, make it happen, and celebrate their impact.

Challenge Area
Community
Award Type
Special Interest Area (SIA)
Nights
4
Total Duration
5 hr 25 min
Equipment Summary
flag, whiteboard, marker, printed bingo cards, pencils, photos of community helpers, butcher's paper, coloured markers, local area reference map, sticky notes and 25 more

About this trail

This 4-night trail is designed around the Community Challenge Area, making it straightforward to program community-focused nights that contribute to Milestone credit. Each night follows the Scouts Australia Plan > Do > Review cycle and is structured as indoor nights.

The SPICES developmental domains covered by this trail are: Social, Intellectual, Character, Emotional. Programming across multiple domains in a single trail helps Groups demonstrate balanced youth development in their term plans and annual reports.

You can run the four nights in order for a coherent multi-week program, or pick individual nights to fill gaps in your existing term plan. In Tussock, importing a night from this trail pre-fills the Scout Night wizard: Challenge Area, SPICES domains, OAS requirements, and suggested segments are all set. Customise from there to suit your Section.

Import into Tussock

Import this trail into Tussock to run each night with attendance tracking and automatic OAS requirement awarding built in — no manual requirement lookup needed.

The Four Nights

Each night below is a standalone Scout Night session of approximately 1 hr 21 min and follows the Plan > Do > Review cycle. Run them in order for the full Community Heroes trail, or adapt individual nights for your program.

Night 1: Community Mapping

Cubs map their local community, identify community helpers, and begin thinking about how they can contribute.

Indoor Challenge Area: Community Duration: 1 hr 20 min
Social Intellectual Character
  1. Opening ceremony Ceremony

    Flag break, Grand Howl, and introduction to the Community Heroes trail. Ask: "Who are the heroes in our community?" Collect initial ideas on a whiteboard.

    Social
    Equipment (3 items)
    • flag
    • whiteboard
    • marker
  2. Warm-up: People Bingo Game

    Each Cub gets a bingo card with squares like "Has helped a neighbour this week," "Knows a firefighter's name," "Has picked up litter," "Can name 3 community places." Cubs mingle and find someone who matches each square. First to fill a row wins. Builds awareness that everyone contributes.

    Social Intellectual
    Equipment (2 items)
    • printed bingo cards
    • pencils
  3. Community helpers talk Instruction

    Brief interactive lesson on community helpers: fire, police, ambulance, SES, teachers, librarians, council workers, volunteers. Show photos and ask Cubs what each person does. Discuss: "What would happen if nobody did these jobs?" If possible, invite a local community helper for a 5-minute Q&A.

    Intellectual Social
    Equipment (2 items)
    • photos of community helpers
    • whiteboard
  4. Patrol community map creative

    Each patrol draws a large map of their local area on butcher's paper. Mark the scout hall, school, park, fire station, library, shops, aged care home, and any other important places. Use different colours for "places that help people" (green) and "places that could use help" (orange). Discuss what they notice.

    Intellectual Social Character
    Equipment (3 items)
    • butcher's paper
    • coloured markers
    • local area reference map
  5. Service brainstorm discussion

    Looking at the orange spots on their maps, each patrol brainstorms 3 service project ideas (e.g. park clean-up, care packages for aged care, food drive collection, card writing for hospital). Write ideas on sticky notes and put them on a shared board. Vote on the top 2–3 ideas the pack could do.

    Social Character Emotional
    Equipment (3 items)
    • sticky notes
    • pens
    • voting dots
  6. Closing ceremony Ceremony

    Announce which service project idea won the vote. Preview Night 2 (planning the project). Close with the Cub Scout Promise, adding "I promise to do my best to help other people."

    Social

Total night duration: 1 hr 20 min

Night 2: Service Project Planning

Cubs plan the details of their chosen service project — what, when, who, and what materials are needed.

Indoor Challenge Area: Community Duration: 1 hr 20 min
Social Intellectual Character
  1. Opening ceremony Ceremony

    Flag break, Grand Howl, and recap of Night 1. Remind Cubs which service project was chosen and why.

    Social
    Equipment (1 item)
    • flag
  2. Warm-up: Helping Hands Relay Game

    Relay race where Cubs carry items in pairs (a bucket of tennis balls, a tray of cups) without dropping them — cooperation is key. If anything drops, start again. Reinforces that helping works best when we work together.

    Physical Social
    Equipment (4 items)
    • buckets
    • tennis balls
    • trays
    • plastic cups
  3. Project planning workshop Instruction

    Leader walks through the Plan–Do–Review cycle for a service project. Each patrol fills in a planning sheet: (1) What exactly will we do? (2) Who will it help? (3) What materials do we need? (4) What jobs need doing? (5) How will we know it worked? Patrols assign roles: materials collector, team leader, communicator, quality checker.

    Intellectual Character
    Equipment (3 items)
    • project planning sheets
    • pencils
    • clipboards
  4. Materials and logistics discussion

    Patrols create a detailed materials list and timeline. If the project is care packages: decide contents, sources, and assembly plan. If it's a clean-up: decide location, safety gear, bag distribution, and disposal plan. Leader helps with practicalities and ensures the project is achievable within Night 3.

    Intellectual Social
    Equipment (2 items)
    • paper
    • pens
  5. Practice run practice

    Do a quick practice or prototype. For care packages: assemble one sample package. For a clean-up: practise sorting waste into recycling, general waste, and compost using sample items. For cards: draft one card and get feedback. Helps Cubs see the task before the real night.

    Social Character Intellectual
    Equipment (1 item)
    • sample materials for the chosen project
  6. Closing ceremony Ceremony

    Each patrol presents their plan in 60 seconds. Leader confirms what materials to bring next week. Close with the Cub Scout Promise.

    Social

Total night duration: 1 hr 20 min

Night 3: Hands-On Service Prep

Cubs execute the service project — assembling care packages, writing cards for aged care residents, or preparing for a community clean-up.

Indoor Challenge Area: Community Duration: 1 hr 25 min
Social Character Emotional
  1. Opening ceremony Ceremony

    Flag break, Grand Howl, and final check of roles and materials. Tonight is the "Do" in Plan–Do–Review. Remind Cubs this work will make a real difference to real people.

    Social
    Equipment (1 item)
    • flag
  2. Warm-up: Kindness Web Game

    Stand in a circle with a ball of yarn. First Cub holds the end and says something kind they have done for someone, then throws the yarn to another Cub who does the same. Continue until a web forms. Show how kindness connects everyone.

    Emotional Social
    Equipment (1 item)
    • ball of yarn
  3. Service work — session 1 service

    Patrols begin their assigned tasks. For care packages: set up assembly line stations (bag, toiletries, note card, treats, seal). For cards: each Cub writes and decorates 2–3 cards with personal messages. For clean-up prep: prepare equipment bags, print safety reminders, make route maps. Leaders circulate, help, and ensure quality.

    Character Social
    Equipment (1 item)
    • all project-specific materials as planned on Night 2
  4. Service work — session 2 service

    Continue and complete the project. For care packages: final assembly, count packages, add labels. For cards: write envelopes, bundle cards. For clean-up prep: do a mock safety briefing. Quality check — would you be happy to receive this?

    Character Social Emotional
    Equipment (3 items)
    • project materials
    • labels
    • bags
  5. Project showcase Reflection

    Display the finished output. Count the total items made. Take a group photo with the care packages or cards. Cubs share how it felt to make something for someone else. Discuss the logistics of delivery (leader will coordinate dropping off packages/cards to the aged care home or community partner).

    Emotional Social Character
    Equipment (1 item)
    • camera or phone for photo
  6. Closing ceremony Ceremony

    Preview Night 4 (reflection and celebration). Close with the Cub Scout Promise.

    Social

Total night duration: 1 hr 25 min

Night 4: Reflection Night

Cubs present what they learned, discuss how they made a difference, hear feedback from the community, and plan next steps.

Indoor Challenge Area: Community Duration: 1 hr 20 min
Emotional Social Character
  1. Opening ceremony Ceremony

    Flag break, Grand Howl, and welcome to the final Community Heroes night. If there is a thank-you note or photo from the community partner (aged care home, park ranger), share it now.

    Social Emotional
    Equipment (2 items)
    • flag
    • thank-you note/photos if available
  2. Warm-up: Compliment Circle Game

    Sit in a circle. Each Cub turns to the Cub on their left and says one specific thing they appreciated about that person during the service project. Go around the full circle. Builds gratitude and recognition.

    Emotional Social
  3. Photo story presentation discussion

    Leader shows photos from all four nights on a screen or printed. Cubs narrate what was happening in each photo. If the community partner sent feedback or a thank-you video, play it. Discuss: "How do you think the people who received our work felt?"

    Emotional Social
    Equipment (2 items)
    • laptop or printed photos
    • projector if available
  4. Patrol presentation creative

    Each patrol creates a short presentation (poster, skit, or talk) answering three questions: (1) What did we do? (2) Who did it help? (3) What did we learn? Each patrol presents for 3–4 minutes. Audience gives feedback using "two stars and a wish" (two things they liked, one thing to try next time).

    Intellectual Social Character
    Equipment (3 items)
    • poster paper
    • markers
    • project photos
  5. Next steps & pledges Reflection

    Each Cub writes a personal pledge on a cut-out hand shape: one thing they will do in the next month to help their community (even small things count). Stick all hands on a "Helping Hands" wall display. Discuss: "Service doesn't end tonight — it's a way of living."

    Character Emotional Social
    Equipment (3 items)
    • hand-shaped cut-outs
    • markers
    • blu-tack
  6. Closing ceremony Ceremony

    Congratulate Cubs on completing the Community Heroes trail. Hand out trail completion certificates. Final Grand Howl and Cub Scout Promise.

    Social
    Equipment (1 item)
    • trail completion certificates

Total night duration: 1 hr 20 min

See also

OAS Framework Reference

Full breakdown of all 9 OAS streams and their stage requirements.

Browse OAS framework →

More Special Interest Area (SIA) Trails

Find other trails with a similar Community focus.

All Night Ideas →