First Aid Heroes
Four nights building practical first aid skills — DRSABCD, bandaging, scenario stations, kit assembly, and a final relay challenge. Cubs gain confidence to help in an emergency.
About this trail
This 4-night trail is designed around the Community Challenge Area, making it straightforward to program community-focused nights that contribute to Milestone credit. Each night follows the Scouts Australia Plan > Do > Review cycle and is structured as indoor nights.
Across its 4 nights, this trail maps to OAS requirements in Bushcraft, Bushwalking. The requirements are specific — not just "do some bushcraft" but individual Stage requirements like fire-lighting methods or shelter construction techniques. Tussock pre-loads these requirements into each night's event plan so leaders can sign them off during the activity rather than transcribing them later.
The SPICES developmental domains covered by this trail are: Intellectual, Physical, Social, Character. Programming across multiple domains in a single trail helps Groups demonstrate balanced youth development in their term plans and annual reports.
You can run the four nights in order for a coherent multi-week program, or pick individual nights to fill gaps in your existing term plan. In Tussock, importing a night from this trail pre-fills the Scout Night wizard: Challenge Area, SPICES domains, OAS requirements, and suggested segments are all set. Customise from there to suit your Section.
Import into Tussock
Import this trail into Tussock to run each night with attendance tracking and automatic OAS requirement awarding built in — no manual requirement lookup needed.
OAS Requirements Covered
The following Outdoor Adventure Skills requirements are mapped across this trail's four nights. Import this trail into Tussock to award these requirements automatically when Scouts attend each night.
Bushcraft
Bushwalking
The Four Nights
Each night below is a standalone Scout Night session of approximately 1 hr 24 min and follows the Plan > Do > Review cycle. Run them in order for the full First Aid Heroes trail, or adapt individual nights for your program.
Night 1: DRSABCD & Bandaging Basics
Introduction to DRSABCD. Practise the acronym through games. Bandaging basics on teddy bears.
OAS requirements this night: bushcraft.s3.do-1, bushcraft.s2.plan-2
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Opening Ceremony Ceremony
Grand Howl. Flag break. Introduce the First Aid Heroes trail: "By the end of this trail, you will know how to help someone who is hurt."
CharacterEquipment (2 items)
- flag
- flag pole
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DRSABCD Introduction Instruction
Teach the DRSABCD acronym step by step: Danger, Response, Send for help, Airway, Breathing, CPR, Defibrillation. Use a large poster. Cubs repeat each letter and its meaning as a chant.
IntellectualEquipment (3 items)
- DRSABCD poster (large)
- whiteboard
- markers
OAS: bushcraft.s3.do-1
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DRSABCD Action Game Game
Leader calls out a letter (D, R, S, A, B, C, D) and Cubs perform the matching action: D = look around for danger and point; R = tap shoulders and ask "Are you OK?"; S = pretend to call 000; A = tilt head (on teddy); B = look-listen-feel (on teddy); C = hands-on-chest position; D = point to an imaginary AED.
Physical IntellectualEquipment (1 item)
- teddy bears or soft toys (one per pair)
OAS: bushcraft.s3.do-1
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Bandaging Practice: Teddy Bears practice
Demonstrate roller bandage technique on a teddy: wrap arm, wrap leg, wrap head. Cubs practise in pairs on their teddies, then on each other's arms (over clothing).
Physical IntellectualEquipment (3 items)
- roller bandages (one per pair)
- triangular bandages (one per pair)
- teddy bears or soft toys
OAS: bushcraft.s2.plan-2
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Emergency Number Quiz Game
Quick fire quiz: "What number do you call in an emergency in Australia?" (000 or 112). "What do you say when they answer?" (Police, Fire, or Ambulance). Practise a mock 000 call.
Intellectual SocialEquipment (2 items)
- toy phones (optional)
- quiz cards
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First Aid Kit Show & Tell Instruction
Open a real first aid kit. Name each item and what it is for. Cubs handle the items (not sharps). Explain they will build their own kits in Night 3.
IntellectualEquipment (1 item)
- first aid kit (fully stocked)
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Closing Ceremony Ceremony
DRSABCD chant one more time as a pack. Reminder: bring a small container (pencil case or zip-lock bag) next week. Grand Howl. Dismiss.
Character
Total night duration: 1 hr 25 min
Night 2: Scenario Stations
Rotating stations: burns treatment, cuts and bleeding, sprains (RICER). Relay format. Cubs practise first aid responses for common injuries.
OAS requirements this night: bushcraft.s3.plan-4, bushcraft.s3.plan-5, bushwalking.s2.plan-3
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Opening Ceremony Ceremony
Grand Howl. Flag break. Quick DRSABCD recap — cubs call out each step. Tonight: "Real scenarios, real skills."
CharacterEquipment (2 items)
- flag
- flag pole
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Station 1: Burns practice
Learn: cool running water for 20 minutes, cover with clean non-stick dressing, do NOT use ice or butter. Cubs practise on a "burned" teddy arm: run under tap, apply dressing.
Intellectual PhysicalEquipment (4 items)
- running water (sink or bucket with cup)
- non-stick dressings
- teddy bears
- burn scenario cards
OAS: bushcraft.s3.plan-4
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Station 2: Cuts & Bleeding practice
Learn: apply pressure with a clean cloth, elevate, keep still, call for help if heavy bleeding. Cubs practise: press a gauze pad firmly on the "wound" (red marker on teddy), wrap with bandage.
Intellectual PhysicalEquipment (4 items)
- gauze pads
- roller bandages
- red washable marker
- teddy bears
OAS: bushcraft.s3.plan-5
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Station 3: Sprains (RICER) practice
Learn RICER: Rest, Ice, Compress, Elevate, Referral. Cubs practise: wrap a bandage around a "sprained" ankle (teddy or each other over shoes), apply a pretend ice pack, elevate the limb on a pillow.
Intellectual PhysicalEquipment (3 items)
- elastic bandages
- pretend ice packs (frozen sponge in zip-lock)
- pillow or cushion
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Scenario Relay Game
Relay race: at each end, a scenario card waits (e.g. "A Cub burns their hand on a billy"). The Cub runs to the card, reads it aloud, tells the leader the correct first aid steps, then runs back to tag the next. Fastest correct patrol wins.
Physical Intellectual SocialEquipment (2 items)
- scenario cards (12+)
- cones
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What Did We Learn? Reflection
Quick quiz: leader describes an injury, Cubs hold up a card (BURNS / CUTS / SPRAIN) to identify the type, then shout the first step of treatment.
IntellectualEquipment (1 item)
- injury type cards (one set per Cub)
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Closing Ceremony Ceremony
Reminder: bring a small container and $2-3 for first aid kit items next week (or provide centrally). Grand Howl. Dismiss.
Character
Total night duration: 1 hr 20 min
Night 3: Build Your First Aid Kit
Cubs build their own mini first aid kits. Identify each item and its purpose. Mock emergency scenario to test their skills.
OAS requirements this night: bushwalking.s1.plan-7, bushcraft.s3.do-2
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Opening Ceremony Ceremony
Grand Howl. Flag break. Recap: burns, cuts, sprains — Cubs shout the first treatment step for each.
CharacterEquipment (2 items)
- flag
- flag pole
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Kit Contents Discussion Instruction
Show the contents of a good personal first aid kit on a table. Name each item, ask Cubs what it is for. Group items by purpose: cleaning, covering, supporting, other.
IntellectualEquipment (2 items)
- first aid kit contents spread on table
- labels for each item
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Build Your Kit practice
Each Cub assembles their own mini first aid kit in a zip-lock bag: 2 adhesive bandages, 1 gauze pad, 1 small roller bandage, 1 antiseptic wipe, 1 triangular bandage (small), 1 pair of gloves. Label each item.
Intellectual PhysicalEquipment (8 items)
- zip-lock bags (one per Cub)
- adhesive bandages
- gauze pads
- small roller bandages
- antiseptic wipes
- small triangular bandages
- disposable gloves
- permanent markers for labelling
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Fire Safety Equipment Hunt practice
Cubs identify fire safety equipment in the hall: fire extinguisher, fire blanket, exit signs, muster point, first aid kit location. Mark them on a simple floor plan.
Intellectual PhysicalEquipment (2 items)
- simple hall floor plan (one per patrol)
- pencils
OAS: bushcraft.s3.do-2
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Mock Emergency Scenario practice
Set up a scenario: "A Cub has tripped and sprained their ankle during a game." One patrol responds while others observe. Follow DRSABCD. Use their new kits. Rotate so each patrol responds to a different scenario.
Intellectual Social PhysicalEquipment (3 items)
- scenario cards
- first aid kits (just assembled)
- props (pillow, pretend ice pack)
OAS: bushcraft.s3.do-1
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Kit Checklist Game Game
Energiser: leader calls out an injury. Cubs race to pull the correct item from their kit and hold it up. Fastest correct response wins a point for their patrol.
Physical IntellectualEquipment (1 item)
- first aid kits
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Closing Ceremony Ceremony
Cubs take their kits home. Challenge: show a family member what each item is for. Next week: final challenge! Grand Howl. Dismiss.
Character
Total night duration: 1 hr 25 min
Night 4: First Aid Relay Race
Timed first aid scenarios in relay format. Patrol competition. Review all skills learned. Celebrate with First Aid Hero certificates.
OAS requirements this night: bushcraft.s3.do-1, bushcraft.s3.plan-4, bushcraft.s3.plan-5, bushwalking.s2.plan-3
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Opening Ceremony Ceremony
Grand Howl. Flag break. Final night! "Tonight you prove you are First Aid Heroes."
CharacterEquipment (2 items)
- flag
- flag pole
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Warm-Up: DRSABCD Speed Round Game
All Cubs stand. Leader calls a random letter from DRSABCD. Cubs perform the action. Last Cub to react sits down. Last standing wins.
Physical IntellectualOAS: bushcraft.s3.do-1
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Relay Station 1: The Burn practice
Timed station: Cub runs to the station, reads the scenario ("A Cub has burned their hand on a campfire pot"), performs the correct treatment (cool water, dressing), and runs back. Leader assesses correctness.
Physical IntellectualEquipment (4 items)
- water basin
- dressings
- scenario card
- stopwatch
OAS: bushcraft.s3.plan-4
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Relay Station 2: The Cut practice
Timed station: Cub applies pressure to a "wound" (red-marked teddy arm), wraps with a bandage, and elevates the limb.
Physical IntellectualEquipment (4 items)
- gauze pads
- roller bandage
- teddy bear
- stopwatch
OAS: bushcraft.s3.plan-5
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Relay Station 3: The Sprain practice
Timed station: Cub wraps a "sprained" ankle (on a patrol member over shoes), applies pretend ice, elevates on a pillow. Recites RICER.
Physical IntellectualEquipment (4 items)
- elastic bandage
- pretend ice pack
- pillow
- stopwatch
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Final Challenge: Full Scenario practice
Each patrol faces a multi-step scenario: "You are on a bushwalk. A Cub falls, scrapes their knee (cut), and also burns their hand picking up a hot billy." Patrol works together through DRSABCD, treats both injuries, and calls for help. Timed and scored on correctness.
Intellectual Physical SocialEquipment (4 items)
- full first aid supplies
- scenario card
- scoring sheet
- stopwatch
OAS: bushcraft.s3.do-1, bushcraft.s3.plan-4, bushcraft.s3.plan-5
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Trail Celebration & Closing Ceremony
Announce patrol scores. Award First Aid Hero recognition. Every Cub is congratulated. Reflect: "What is the most important thing you learned?" Grand Howl. Dismiss.
Character Social EmotionalEquipment (1 item)
- trail completion certificates (optional)
Total night duration: 1 hr 25 min
See also
OAS Framework Reference
Full breakdown of all 9 OAS streams and their stage requirements.
Browse OAS framework →